Instead, I recommend changing a few key prefs in your game to help improve performance.
For starters, turn off V-Sync.
You’ll also want to start knocking down shadow quality.
While higher shadow configs might look good, they’re also extremely demanding, especially in newer games.
I recommend turning them down to Medium or High if you have a powerful enough system.
Most of the time, Ultra is going to cause more performance issues than visual improvements.
Ambient occlusion is another lighting and shadow-related setting, but it’s a bit more complex than that.
(It does look nice.)
Just remember you’re going to see some drastic performance cuts if you use it.
The same goes for reflections.
Anti-aliasing
You’ll also want to tinker with your anti-aliasing effects.
XESS is a similar, but newer and rarer, equivalent.
DLSS only works on Nvidia graphics cards and is often considered the highest-quality option for this particular functionality.
However, AMD’s FSR is just as effective at improving performance, just without as much graphical fidelity.
It works with both Nvidia and AMD graphics cards, making it a solid option for almost anyone.
Finally, there’s the built-in dynamic resolution option that appears in some games.