Luckily, I have some experience here, and can offer my insights and advice.

Its also extremely user-friendly, and much easier to work with than most other publishers.

Itch.io supports Windows, Mac, and Linux games on the service.

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You also dont have to meet a specific revenue threshold to collect your payouts.

So, clearly Itch.io is a creator-focused platform, but youre probably wondering whats the catch?

Well, frankly, there isnt much of one.

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The only major restrictions worth noting:

Projects can only contain 10 uncompressed files.

There is a file limit for some projects (though Itch.io lets you request increases).

you’re free to only upload 20 projects per account.

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Store pages have limited layout options.

Its also worth mentioning that Itch.ios reach and audience isnt as large as, say, Steams.

One last semi-limitation is over adult content.

However, unlike Itch.io, most will impose stricter revenue splits, submission fees, and/or system processes.

Steamis probably the easiest of the major platforms to submit and sell your games on (besides Itch.io).

Steams payout and revenue split policies are less friendly for super-small game makers.

That said, youre free to sell your games elsewhere even after publishing to Steam.

The other major third-party digital PC game distributors areGOGand theEpic Games Store.

That said, I still encourage you to review the publishing requirements for both platforms and apply.

Even if you get rejected, there are other places to sell your games.

What about consoles and mobile?

For others, the ubiquity of smartphones and tablets make iOS and Android compelling options.

What next?

You should also use this content to spice up your games store page and make it more enticing.

Thisvideo from the YouTube channel Game Dev Unlockedhas excellent advice on how to make eye-catching trailers and screenshots.

Usually, those folks will return the favor and check out your games as well.

Itch.ios community charity bundles are also super helpful for getting your game to prospective players.