I always forget to research what Im going to play before I go, though.
Shooting hoops
First, venture to pick a basketball-themed game thats easier by default.
Tiny ball, gigantic hoop?
Regular ball, regular hoop?
Trickier, but not impossible.
And does the hoop move at all or do anything else weird?
you might still find plenty of shooting success, youll just have another variable to contend with.
Whats most important about these games, I think, is to establish a consistent rhythm.
Think quantity over quality.
You are a shooting machine, not a sniper.
Repeat as necessary for however many seconds the game runs.
Celebrate your insane score.
When in doubt, make like Lil Jon andget lowto the ground.
Your stance is the most important part of your game.
Attacking on the angle is trickier to block.
Stacker
How easy it looks.
As one Stacker enthusiastwrote:
First trick is
never listen to the music
.
It sounds like the beat matches the movement of the blocks, and it does- at first.
Secondly,
never build in the center of the screen
.
That bounce back time can VARY, even slightly, and can throw off your game.
Every win Ive had is by building a tower against the side of the screen.
And third,
examine the large prizes
.
Is the machine stocked right up?
If so, odds are it was recently refilled, and the odds of a win are lower.
Sounds easy, right?
Spin-N-Win
Youve surely seen this game (or some variation of this game) before.
This game appears like its all physical skill and timingcertainly truebut that doesnt mean that its locked down.
Asone Redditordescribes:
Back when I played, the difficulty setting for the jackpot was 6 milliseconds.
The out of the box factory setting for Spin-N-Win is 5 milliseconds.
That said, there are stores that are not set to the standard.
Arcade laws are weird.
Is there a trick to Spin-N-Win?
And its almost one-hundred percent mental.
Win/Loose, typically 1/12 In Cali or 1/15 In Nevada!
- PSI of claw.
Most claws are 5-8 PSI requiring 10-13 to grab an item.
The example I used before is a toy requires 10 PSI to lift.
I was like What??
Turns out that particular machine has an algorithm that knows each X/Y/Z of the key hole.
So say so that win a prize your key needs to be at 50/50/10.
The Jump Rope game
Ah, Jumpin Jackpot.
The premise of the game is simple.
A light travels around in a circle.
The trick to win this one is easy.
So long as the arcades operators dont give you grief, dont stand on the pad at all.
Instead, use your hands to simulate jumping.